// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA struct SlotData { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SLOTDATA public: struct SlotData& operator=(struct SlotData const &) = delete; SlotData(struct SlotData const &) = delete; SlotData() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SLOTDATA #endif MCAPI ~SlotData(); MCAPI static struct SlotData UNKNOWN_LOCATION; };