// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class SpatialActorNetworkData { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SPATIALACTORNETWORKDATA public: class SpatialActorNetworkData& operator=(class SpatialActorNetworkData const &) = delete; SpatialActorNetworkData(class SpatialActorNetworkData const &) = delete; SpatialActorNetworkData() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SPATIALACTORNETWORKDATA #endif MCAPI void handleClientData(class MoveActorAbsoluteData const &); MCAPI void sendUpdate(bool, bool, bool); MCAPI bool shouldSendUpdate(bool, bool) const; //private: MCAPI void _initializeLastSentValues(); private: };