// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA struct SpawnActorParameters { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SPAWNACTORPARAMETERS public: struct SpawnActorParameters& operator=(struct SpawnActorParameters const &) = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SPAWNACTORPARAMETERS #endif MCAPI SpawnActorParameters(); MCAPI SpawnActorParameters(struct SpawnActorParameters const &); MCAPI SpawnActorParameters(struct SpawnActorParameters &&); MCAPI void setItem(std::string const &); MCAPI void setSpawnEntity(std::string const &); MCAPI void setSpawnEvent(std::string const &); MCAPI void setSpawnSound(std::string const &); MCAPI void setSpawnTimeMax(int const &); MCAPI void setSpawnTimeMin(int const &); MCAPI ~SpawnActorParameters(); };