// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class SpawnData { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SPAWNDATA public: class SpawnData& operator=(class SpawnData const &) = delete; SpawnData() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SPAWNDATA #endif MCAPI SpawnData(class CompoundTag const &); MCAPI SpawnData(class SpawnData const &); MCAPI std::unique_ptr save(); };