// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Json.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class SpawnGroupRegistry { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SPAWNGROUPREGISTRY public: class SpawnGroupRegistry& operator=(class SpawnGroupRegistry const &) = delete; SpawnGroupRegistry(class SpawnGroupRegistry const &) = delete; SpawnGroupRegistry() = delete; #endif public: /*0*/ virtual ~SpawnGroupRegistry(); /*1*/ virtual std::string const & getRootKey(); /*2*/ virtual std::string const & getFileType(); /*3*/ virtual bool processPopulationControl(std::string const &, class Json::Value &); /*4*/ virtual void readResourceFiles(class ResourcePackManager &, class std::unordered_map, struct std::equal_to, class std::allocator>> &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SPAWNGROUPREGISTRY #endif //private: MCAPI void _addSpawnRules(std::string const &, class MobSpawnRules &); private: };