// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Feature.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class SpikeFeature : public Feature { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SPIKEFEATURE public: class SpikeFeature& operator=(class SpikeFeature const &) = delete; SpikeFeature(class SpikeFeature const &) = delete; SpikeFeature() = delete; #endif public: /*0*/ virtual ~SpikeFeature(); /*1*/ virtual bool place(class BlockSource &, class BlockPos const &, class Random &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SPIKEFEATURE #endif MCAPI void postProcessMobsAt(class BlockSource &, class BlockPos const &, class Random &) const; };