// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class StompBlockGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_STOMPBLOCKGOAL public: class StompBlockGoal& operator=(class StompBlockGoal const &) = delete; StompBlockGoal(class StompBlockGoal const &) = delete; StompBlockGoal() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_STOMPBLOCKGOAL MCVAPI bool _canReach(class BlockPos const &); MCVAPI void _moveToBlock(); MCVAPI bool canContinueToUse(); MCVAPI bool canUse(); MCVAPI bool findTargetBlock(); MCVAPI bool isValidTarget(class BlockSource &, class BlockPos const &); MCVAPI void start(); MCVAPI void stop(); MCVAPI void tick(); #endif };