// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "BaseMoveToGoal.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class StompEggGoal : public BaseMoveToGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_STOMPEGGGOAL public: class StompEggGoal& operator=(class StompEggGoal const &) = delete; StompEggGoal(class StompEggGoal const &) = delete; StompEggGoal() = delete; #endif public: /*0*/ virtual ~StompEggGoal(); /*3*/ virtual void __unk_vfn_3(); /*7*/ virtual void appendDebugInfo(std::string &) const; /*8*/ virtual void __unk_vfn_8(); /*9*/ virtual void __unk_vfn_9(); /*18*/ virtual void _createBreakProgressParticles(class Level &, class BlockSource &, class BlockPos); /*19*/ virtual void _createDestroyParticles(class Level &, class BlockSource &, class BlockPos); /*20*/ virtual void _playBreakProgressSound(class Level &, class BlockSource &, class BlockPos); /*21*/ virtual void _playDestroySound(class Level &, class BlockSource &, class BlockPos); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_STOMPEGGGOAL #endif };