// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class StructurePoolActorPredicateActorMatch { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_STRUCTUREPOOLACTORPREDICATEACTORMATCH public: class StructurePoolActorPredicateActorMatch& operator=(class StructurePoolActorPredicateActorMatch const &) = delete; StructurePoolActorPredicateActorMatch(class StructurePoolActorPredicateActorMatch const &) = delete; StructurePoolActorPredicateActorMatch() = delete; #endif public: /*0*/ virtual ~StructurePoolActorPredicateActorMatch(); /*1*/ virtual bool test(std::string const &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_STRUCTUREPOOLACTORPREDICATEACTORMATCH #endif };