// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class StructureStart { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_STRUCTURESTART public: class StructureStart& operator=(class StructureStart const &) = delete; StructureStart(class StructureStart const &) = delete; StructureStart() = delete; #endif public: /*0*/ virtual ~StructureStart(); /*1*/ virtual bool postProcess(class BlockSource &, class Random &, class BoundingBox const &); /*2*/ virtual bool isValid() const; /*3*/ virtual enum StructureFeatureType getType() const = 0; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_STRUCTURESTART #endif //protected: MCAPI void calculateBoundingBox(); MCAPI void moveToLevel(class Random &, int); protected: };