// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Packet.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class StructureTemplateDataResponsePacket : public Packet { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_STRUCTURETEMPLATEDATARESPONSEPACKET public: class StructureTemplateDataResponsePacket& operator=(class StructureTemplateDataResponsePacket const &) = delete; StructureTemplateDataResponsePacket(class StructureTemplateDataResponsePacket const &) = delete; StructureTemplateDataResponsePacket() = delete; #endif public: /*0*/ virtual ~StructureTemplateDataResponsePacket(); /*1*/ virtual enum MinecraftPacketIds getId() const; /*2*/ virtual std::string getName() const; /*3*/ virtual void write(class BinaryStream &) const; /*4*/ virtual enum StreamReadResult read(class ReadOnlyBinaryStream &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_STRUCTURETEMPLATEDATARESPONSEPACKET #endif MCAPI StructureTemplateDataResponsePacket(std::string const &, std::unique_ptr, enum StructureTemplateResponseType); MCAPI class StructureTemplateDataResponsePacket & operator=(class StructureTemplateDataResponsePacket &&); };