// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA struct SurfaceMaterialAdjustmentAttributes { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SURFACEMATERIALADJUSTMENTATTRIBUTES public: struct SurfaceMaterialAdjustmentAttributes& operator=(struct SurfaceMaterialAdjustmentAttributes const &) = delete; SurfaceMaterialAdjustmentAttributes(struct SurfaceMaterialAdjustmentAttributes const &) = delete; SurfaceMaterialAdjustmentAttributes() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SURFACEMATERIALADJUSTMENTATTRIBUTES #endif MCAPI struct SurfaceMaterialAdjustmentEvaluated evaluateAdjustments(class RenderParams &, class gsl::not_null, class BlockPos const &, int, int) const; };