// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "MoveControl.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class SwimMoveControl : public MoveControl { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SWIMMOVECONTROL public: class SwimMoveControl& operator=(class SwimMoveControl const &) = delete; SwimMoveControl(class SwimMoveControl const &) = delete; SwimMoveControl() = delete; #endif public: /*0*/ virtual ~SwimMoveControl(); /*1*/ virtual void initializeInternal(class Mob &, struct MoveControlDescription *); /*2*/ virtual void tick(class MoveControlComponent &, class Mob &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SWIMMOVECONTROL #endif };