// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class TargetGoalDefinition { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_TARGETGOALDEFINITION public: class TargetGoalDefinition& operator=(class TargetGoalDefinition const &) = delete; TargetGoalDefinition(class TargetGoalDefinition const &) = delete; TargetGoalDefinition() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_TARGETGOALDEFINITION #endif MCAPI void initialize(class EntityContext &, class TargetGoal &); };