// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "StructurePiece.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class TemplateStructurePiece : public StructurePiece { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_TEMPLATESTRUCTUREPIECE public: class TemplateStructurePiece& operator=(class TemplateStructurePiece const &) = delete; TemplateStructurePiece(class TemplateStructurePiece const &) = delete; TemplateStructurePiece() = delete; #endif public: /*0*/ virtual ~TemplateStructurePiece(); /*1*/ virtual void moveBoundingBox(int, int, int); /*5*/ virtual bool postProcess(class BlockSource &, class Random &, class BoundingBox const &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_TEMPLATESTRUCTUREPIECE #endif MCAPI TemplateStructurePiece(int); //private: MCAPI void _setBoundingBoxFromTemplate(); private: };