// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class TickingAreaListBase { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_TICKINGAREALISTBASE public: class TickingAreaListBase& operator=(class TickingAreaListBase const &) = delete; TickingAreaListBase(class TickingAreaListBase const &) = delete; TickingAreaListBase() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_TICKINGAREALISTBASE #endif MCAPI void add(std::unique_ptr); MCAPI std::vector> findAreasContaining(class BlockPos const &); MCAPI std::vector> findAreasNamed(std::string const &); MCAPI class std::shared_ptr getAreaFor(struct ActorUniqueID const &) const; MCAPI std::vector getTickingAreasDescription() const; MCAPI bool hasTickingAreaNamed(std::string const &) const; MCAPI void processRemoves(); MCAPI std::vector removeAreas(std::vector> const &); };