// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA namespace TreeHelper { #define AFTER_EXTRA #undef AFTER_EXTRA MCAPI class std::optional placeDecoratedBlock(class IBlockPlacementTarget &, class BlockPos const &, class Random &, class Block const &, struct TreeHelper::AttachableDecoration const &, struct TreeHelper::AttachableDecoration::DirectionMask const &); MCAPI class std::optional placeRadialBlockGroup(class IBlockPlacementTarget &, class BlockPos const &, class Random &, class Block const &, int, int, bool, std::vector const &); MCAPI bool prepareSpawn(class IBlockPlacementTarget &, class BlockPos const &, int, std::vector const &, std::vector const &); };