// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Feature.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class TwistingVinesClusterFeature : public Feature { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_TWISTINGVINESCLUSTERFEATURE public: class TwistingVinesClusterFeature& operator=(class TwistingVinesClusterFeature const &) = delete; TwistingVinesClusterFeature(class TwistingVinesClusterFeature const &) = delete; TwistingVinesClusterFeature() = delete; #endif public: /*0*/ virtual ~TwistingVinesClusterFeature(); /*1*/ virtual bool place(class BlockSource &, class BlockPos const &, class Random &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_TWISTINGVINESCLUSTERFEATURE #endif //private: MCAPI void _placeVineString(class BlockSource &, class Random &, class BlockPos const &, int, int, int) const; private: };