// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class UnburiedConstraint { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_UNBURIEDCONSTRAINT public: class UnburiedConstraint& operator=(class UnburiedConstraint const &) = delete; UnburiedConstraint(class UnburiedConstraint const &) = delete; UnburiedConstraint() = delete; #endif public: /*0*/ virtual ~UnburiedConstraint(); /*1*/ virtual bool isSatisfied(class IBlockPlacementTarget const &, class BlockPos const &, enum Rotation const &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_UNBURIEDCONSTRAINT #endif };