// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Packet.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class UpdateAttributesPacket : public Packet { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_UPDATEATTRIBUTESPACKET public: class UpdateAttributesPacket& operator=(class UpdateAttributesPacket const &) = delete; UpdateAttributesPacket(class UpdateAttributesPacket const &) = delete; UpdateAttributesPacket() = delete; #endif public: /*0*/ virtual ~UpdateAttributesPacket(); /*1*/ virtual enum MinecraftPacketIds getId() const; /*2*/ virtual std::string getName() const; /*3*/ virtual void write(class BinaryStream &) const; /*4*/ virtual enum StreamReadResult read(class ReadOnlyBinaryStream &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_UPDATEATTRIBUTESPACKET #endif MCAPI UpdateAttributesPacket(class Actor const &, std::vector const &); };