// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA namespace VanillaActorRendererId { #define AFTER_EXTRA #undef AFTER_EXTRA MCAPI extern class HashedString const _map; MCAPI extern class HashedString const _query; MCAPI extern class HashedString const elderGuardian; MCAPI extern class HashedString const elderGuardianGhost; MCAPI extern class HashedString const guardian; MCAPI extern class HashedString const itemEntity; MCAPI extern class HashedString const lingeringPotion; MCAPI extern class HashedString const npc; MCAPI extern class HashedString const player; MCAPI extern class HashedString const shield; MCAPI extern class HashedString const thrownPotion; MCAPI extern class HashedString const trident; };