// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "JsonUtil.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class VanillaTreeFeature { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_VANILLATREEFEATURE public: class VanillaTreeFeature& operator=(class VanillaTreeFeature const &) = delete; VanillaTreeFeature(class VanillaTreeFeature const &) = delete; VanillaTreeFeature() = delete; #endif public: /*0*/ virtual ~VanillaTreeFeature(); /*1*/ virtual class std::optional place(class IBlockPlacementTarget &, class BlockPos const &, class Random &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_VANILLATREEFEATURE #endif //private: MCAPI static void _buildVanillaCanopyVariants(class JsonUtil::JsonSchemaObjectNode, struct FeatureLoading::ConcreteFeatureHolder> &, class std::function *)>); MCAPI static void _buildVanillaTrunkVariants(class JsonUtil::JsonSchemaObjectNode, struct FeatureLoading::ConcreteFeatureHolder> &, class std::function *)>); private: };