// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class VanillaVillageJigsawStructureBlockRules { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_VANILLAVILLAGEJIGSAWSTRUCTUREBLOCKRULES public: class VanillaVillageJigsawStructureBlockRules& operator=(class VanillaVillageJigsawStructureBlockRules const &) = delete; VanillaVillageJigsawStructureBlockRules(class VanillaVillageJigsawStructureBlockRules const &) = delete; VanillaVillageJigsawStructureBlockRules() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_VANILLAVILLAGEJIGSAWSTRUCTUREBLOCKRULES #endif MCAPI static void initialize(class JigsawStructureRegistry &); };