// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA struct WASDControlledDescription { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_WASDCONTROLLEDDESCRIPTION public: struct WASDControlledDescription& operator=(struct WASDControlledDescription const &) = delete; WASDControlledDescription(struct WASDControlledDescription const &) = delete; WASDControlledDescription() = delete; #endif public: /*0*/ virtual char const * getJsonName() const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_WASDCONTROLLEDDESCRIPTION MCVAPI void deserializeData(class Json::Value &); MCVAPI void serializeData(class Json::Value &) const; #endif };