// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Command.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class WSServerCommand : public Command { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_WSSERVERCOMMAND public: class WSServerCommand& operator=(class WSServerCommand const &) = delete; WSServerCommand(class WSServerCommand const &) = delete; WSServerCommand() = delete; #endif public: /*0*/ virtual ~WSServerCommand(); /*1*/ virtual void execute(class CommandOrigin const &, class CommandOutput &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_WSSERVERCOMMAND #endif MCAPI static void setup(class CommandRegistry &); };