// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class WaitTicksNode { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_WAITTICKSNODE public: class WaitTicksNode& operator=(class WaitTicksNode const &) = delete; WaitTicksNode(class WaitTicksNode const &) = delete; WaitTicksNode() = delete; #endif public: /*0*/ virtual ~WaitTicksNode(); /*1*/ virtual enum BehaviorStatus tick(class Actor &); /*2*/ virtual void initializeFromDefinition(class Actor &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_WAITTICKSNODE #endif };