// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class WeaponRecipes { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_WEAPONRECIPES public: class WeaponRecipes& operator=(class WeaponRecipes const &) = delete; WeaponRecipes(class WeaponRecipes const &) = delete; WeaponRecipes() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_WEAPONRECIPES #endif MCAPI static void addRecipes(class Recipes &); };