// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class WeightedRandomFeature { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_WEIGHTEDRANDOMFEATURE public: class WeightedRandomFeature& operator=(class WeightedRandomFeature const &) = delete; WeightedRandomFeature(class WeightedRandomFeature const &) = delete; WeightedRandomFeature() = delete; #endif public: /*0*/ virtual ~WeightedRandomFeature(); /*1*/ virtual class std::optional place(class IBlockPlacementTarget &, class BlockPos const &, class Random &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_WEIGHTEDRANDOMFEATURE #endif };