// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Bedrock.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class WorkerPool { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_WORKERPOOL public: class WorkerPool& operator=(class WorkerPool const &) = delete; WorkerPool(class WorkerPool const &) = delete; WorkerPool() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_WORKERPOOL #endif MCAPI WorkerPool(std::string, unsigned __int64, class Bedrock::Threading::OSThreadPriority const &, class std::optional, bool); MCAPI WorkerPool(std::string, class Scheduler &); MCAPI void queue(class std::shared_ptr, bool); MCAPI class std::shared_ptr tryPop(int); MCAPI ~WorkerPool(); //protected: MCAPI static void _registerPool(class WorkerPool &); //private: MCAPI bool _checkPendingWork(); protected: MCAPI static class SmallSet sAllPools; MCAPI static class std::mutex sAllPoolsMutex; private: };