// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Item.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class WritableBookItem : public Item { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_WRITABLEBOOKITEM public: class WritableBookItem& operator=(class WritableBookItem const &) = delete; WritableBookItem(class WritableBookItem const &) = delete; WritableBookItem() = delete; #endif public: /*0*/ virtual ~WritableBookItem(); /*5*/ virtual void __unk_vfn_5(); /*26*/ virtual void __unk_vfn_26(); /*27*/ virtual void __unk_vfn_27(); /*31*/ virtual void __unk_vfn_31(); /*32*/ virtual void __unk_vfn_32(); /*34*/ virtual void __unk_vfn_34(); /*37*/ virtual void __unk_vfn_37(); /*43*/ virtual void __unk_vfn_43(); /*46*/ virtual void __unk_vfn_46(); /*47*/ virtual void __unk_vfn_47(); /*49*/ virtual void __unk_vfn_49(); /*50*/ virtual void __unk_vfn_50(); /*56*/ virtual class ItemStack & use(class ItemStack &, class Player &) const; /*79*/ virtual void __unk_vfn_79(); /*80*/ virtual void __unk_vfn_80(); /*82*/ virtual std::string getInteractText(class Player const &) const; /*90*/ virtual void __unk_vfn_90(); /*97*/ virtual void __unk_vfn_97(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_WRITABLEBOOKITEM MCVAPI bool requiresInteract() const; #endif MCAPI static void addPageAt(class ItemStack &, int, struct PageContent const &); MCAPI static struct PageContent deletePage(class ItemStack &, int); MCAPI static void replacePage(class ItemStack &, int, struct PageContent const &); MCAPI static void signBook(class ItemStack &, std::string, std::string, std::string); MCAPI static void swapPages(class ItemStack &, int, int); };