// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA namespace persona { #define AFTER_EXTRA #undef AFTER_EXTRA MCAPI extern std::string const ANIMATED_128X128_NAME; MCAPI extern std::string const ANIMATED_128X128_TEXTURE_CONTROLLER_FIRST_PERSON; MCAPI extern std::string const ANIMATED_128X128_TEXTURE_CONTROLLER_THIRD_PERSON; MCAPI extern std::string const ANIMATED_128X128_TEXTURE_FRAMES_VARIABLE; MCAPI extern std::string const ANIMATED_32X32_NAME; MCAPI extern std::string const ANIMATED_32X32_TEXTURE_CONTROLLER_FIRST_PERSON; MCAPI extern std::string const ANIMATED_32X32_TEXTURE_CONTROLLER_THIRD_PERSON; MCAPI extern std::string const ANIMATED_32X32_TEXTURE_FRAMES_VARIABLE; MCAPI extern std::string const ANIMATED_FACE_CONTROLLER_FIRST_PERSON; MCAPI extern std::string const ANIMATED_FACE_CONTROLLER_THIRD_PERSON; MCAPI extern std::string const ANIMATED_FACE_NAME; MCAPI extern class mce::UUID const NONE_PIECE_ID; MCAPI extern std::string const NONE_PIECE_PATH; MCAPI extern class mce::UUID const NO_PIECE_SELECTED; MCAPI enum persona::PieceType pieceTypeFromString(std::string const &); MCAPI std::string const & stringFromPieceType(enum persona::PieceType, bool); };