// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class LevelChunkBuilderData { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_LEVELCHUNKBUILDERDATA public: class LevelChunkBuilderData& operator=(class LevelChunkBuilderData const &) = delete; LevelChunkBuilderData(class LevelChunkBuilderData const &) = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_LEVELCHUNKBUILDERDATA #endif MCAPI LevelChunkBuilderData(); };