/* * Tencent is pleased to support the open source community by making ScriptX available. * Copyright (C) 2021 THL A29 Limited, a Tencent company. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "../../src/Native.h" #include "V8Engine.hpp" namespace script { template ScriptClass::ScriptClass(const ScriptClass::ConstructFromCpp) : internalState_() { auto v8Engine = v8_backend::currentEngine(); auto symbol = v8Engine->constructorMarkSymbol_.Get(v8Engine->isolate_); auto pointer = v8::External::New(v8Engine->isolate_, this); auto obj = v8Engine->newNativeClass(v8_backend::V8Engine::make>(symbol), v8_backend::V8Engine::make>(pointer)); internalState_.scriptEngine_ = v8Engine; internalState_.weakRef_.Reset(v8Engine->isolate_, v8_backend::V8Engine::toV8(v8Engine->isolate_, obj)); internalState_.weakRef_.SetWeak(); } template T *ScriptClass::getScriptEngineAs() const { return script::internal::scriptDynamicCast(internalState_.scriptEngine_); } template T *Arguments::engineAs() const { return script::internal::scriptDynamicCast(callbackInfo_.first); } } // namespace script