// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class ServerScoreboard {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_SERVERSCOREBOARD
public:
    class ServerScoreboard& operator=(class ServerScoreboard const &) = delete;
    ServerScoreboard(class ServerScoreboard const &) = delete;
    ServerScoreboard() = delete;
#endif

public:
    /*0*/ virtual ~ServerScoreboard();
    /*1*/ virtual class DisplayObjective const * setDisplayObjective(std::string const &, class Objective const &, enum ObjectiveSortOrder);
    /*2*/ virtual class Objective * clearDisplayObjective(std::string const &);
    /*3*/ virtual struct ScoreboardId const & createScoreboardId(class Player const &);
    /*4*/ virtual struct ScoreboardId const & createScoreboardId(class Actor const &);
    /*5*/ virtual struct ScoreboardId const & createScoreboardId(std::string const &);
    /*6*/ virtual void onObjectiveAdded(class Objective const &);
    /*7*/ virtual void onObjectiveRemoved(class Objective &);
    /*8*/ virtual void onScoreChanged(struct ScoreboardId const &, class Objective const &);
    /*9*/ virtual void onPlayerScoreRemoved(struct ScoreboardId const &, class Objective const &);
    /*10*/ virtual void onPlayerJoined(class Player const &);
    /*11*/ virtual void onPlayerIdentityUpdated(struct PlayerScoreboardId const &);
    /*12*/ virtual void tick();
    /*13*/ virtual void setPacketSender(class PacketSender *);
    /*14*/ virtual void writeToLevelStorage();
    /*15*/ virtual bool isClientSide() const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_SERVERSCOREBOARD
#endif
    MCAPI ServerScoreboard(class CommandSoftEnumRegistry, class LevelStorage *);
    MCAPI void deserialize(std::unique_ptr<class CompoundTag>);
    MCAPI std::unique_ptr<class CompoundTag> serialize() const;

//private:
    MCAPI void _stopTrackingObjective(class Objective const &);
    MCAPI struct ScorePacketInfo _unpackIdentityDefToScorePacket(class ScoreboardIdentityRef const &, std::string const &, int);

private:

};