// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #include "Command.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ImmutableWorldCommand : public Command { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_IMMUTABLEWORLDCOMMAND public: class ImmutableWorldCommand& operator=(class ImmutableWorldCommand const &) = delete; ImmutableWorldCommand(class ImmutableWorldCommand const &) = delete; ImmutableWorldCommand() = delete; #endif public: /*0*/ virtual ~ImmutableWorldCommand(); /*1*/ virtual void execute(class CommandOrigin const &, class CommandOutput &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_IMMUTABLEWORLDCOMMAND #endif MCAPI static void setup(class CommandRegistry &); };