// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class ActorTerrainInterlockData {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ACTORTERRAININTERLOCKDATA
public:
    class ActorTerrainInterlockData& operator=(class ActorTerrainInterlockData const &) = delete;
    ActorTerrainInterlockData(class ActorTerrainInterlockData const &) = delete;
    ActorTerrainInterlockData() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ACTORTERRAININTERLOCKDATA
#endif
    MCAPI void setCreationTime();

};