// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ItemAcquisitionMethodMap { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ITEMACQUISITIONMETHODMAP public: class ItemAcquisitionMethodMap& operator=(class ItemAcquisitionMethodMap const &) = delete; ItemAcquisitionMethodMap(class ItemAcquisitionMethodMap const &) = delete; ItemAcquisitionMethodMap() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ITEMACQUISITIONMETHODMAP #endif //private: private: MCAPI static class BidirectionalUnorderedMap const mMap; };