// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class RenderParams {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_RENDERPARAMS
public:
    class RenderParams& operator=(class RenderParams const &) = delete;
    RenderParams() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_RENDERPARAMS
#endif
    MCAPI RenderParams(class RenderParams const &);
    MCAPI class RenderParams & init(class BaseActorRenderContext *, class Actor *, class AnimationComponent *, class MolangVariableMap *, class DataDrivenModel *, float, float, int, bool, class std::function<float (void)>);
    MCAPI ~RenderParams();

};