// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "BaseMobSpawner.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class DefaultMobSpawner : public BaseMobSpawner { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_DEFAULTMOBSPAWNER public: class DefaultMobSpawner& operator=(class DefaultMobSpawner const &) = delete; DefaultMobSpawner(class DefaultMobSpawner const &) = delete; DefaultMobSpawner() = delete; #endif public: /*0*/ virtual ~DefaultMobSpawner(); /*4*/ virtual class BlockPos const & getPos(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_DEFAULTMOBSPAWNER #endif MCAPI DefaultMobSpawner(class MobSpawnerBlockActor *); };