// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "LookAtActorGoal.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class LookAtTradingPlayerGoal : public LookAtActorGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_LOOKATTRADINGPLAYERGOAL public: class LookAtTradingPlayerGoal& operator=(class LookAtTradingPlayerGoal const &) = delete; LookAtTradingPlayerGoal(class LookAtTradingPlayerGoal const &) = delete; LookAtTradingPlayerGoal() = delete; #endif public: /*0*/ virtual ~LookAtTradingPlayerGoal(); /*1*/ virtual bool canUse(); /*2*/ virtual bool canContinueToUse(); /*3*/ virtual void __unk_vfn_3(); /*7*/ virtual void appendDebugInfo(std::string &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_LOOKATTRADINGPLAYERGOAL #endif };