// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #include "RandomStrollGoal.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class RandomBreachingGoal : public RandomStrollGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_RANDOMBREACHINGGOAL public: class RandomBreachingGoal& operator=(class RandomBreachingGoal const &) = delete; RandomBreachingGoal(class RandomBreachingGoal const &) = delete; RandomBreachingGoal() = delete; #endif public: /*0*/ virtual ~RandomBreachingGoal(); /*1*/ virtual bool canUse(); /*2*/ virtual bool canContinueToUse(); /*3*/ virtual bool canBeInterrupted(); /*4*/ virtual void start(); /*5*/ virtual void stop(); /*7*/ virtual void appendDebugInfo(std::string &) const; /*8*/ virtual void __unk_vfn_8(); /*9*/ virtual void __unk_vfn_9(); /*10*/ virtual bool _setWantedPosition(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_RANDOMBREACHINGGOAL #endif };