// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class TeleportSystem { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_TELEPORTSYSTEM public: class TeleportSystem& operator=(class TeleportSystem const &) = delete; TeleportSystem(class TeleportSystem const &) = delete; TeleportSystem() = delete; #endif public: /*0*/ virtual ~TeleportSystem(); /*1*/ virtual void tick(class EntityRegistry &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_TELEPORTSYSTEM #endif };