// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BlockGraphics { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BLOCKGRAPHICS public: class BlockGraphics& operator=(class BlockGraphics const &) = delete; BlockGraphics(class BlockGraphics const &) = delete; BlockGraphics() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BLOCKGRAPHICS #endif MCAPI struct TextureUVCoordinateSet const & getIconTexture(int) const; MCAPI bool isFullAndOpaque() const; MCAPI static class BlockGraphics const * getForBlock(class Block const &); MCAPI static class std::unordered_map<std::string, class BlockGraphics *, struct std::hash<std::string>, struct std::equal_to<std::string>, class std::allocator<struct std::pair<std::string const, class BlockGraphics *>>> mBlockLookupMap; MCAPI static std::unique_ptr<class BlockGraphics> mDummyBlock; MCAPI static std::vector<std::unique_ptr<class BlockGraphics>> mOwnedBlocks; //protected: //private: protected: MCAPI static class std::weak_ptr<class AtlasItemManager> mTerrainTextureAtlas; private: MCAPI static class std::mutex mBlockModelAccess; MCAPI static class std::unordered_map<unsigned int, class BlockGraphics *, struct std::hash<unsigned int>, struct std::equal_to<unsigned int>, class std::allocator<struct std::pair<unsigned int const, class BlockGraphics *>>> mBlocks; MCAPI static bool mInitialized; MCAPI static class std::map<std::string, std::unique_ptr<struct BlockGeometry::Model>, struct std::less<std::string>, class std::allocator<struct std::pair<std::string const, std::unique_ptr<struct BlockGeometry::Model>>>> mModels; MCAPI static class std::map<std::string, std::unique_ptr<class BlockGeometry::TessellatedModel>, struct std::less<std::string>, class std::allocator<struct std::pair<std::string const, std::unique_ptr<class BlockGeometry::TessellatedModel>>>> mTessellatedModels; };