// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class CommandBlockComponent {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_COMMANDBLOCKCOMPONENT
public:
    class CommandBlockComponent& operator=(class CommandBlockComponent const &) = delete;
    CommandBlockComponent(class CommandBlockComponent const &) = delete;
    CommandBlockComponent() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_COMMANDBLOCKCOMPONENT
#endif
    MCAPI CommandBlockComponent(class CommandBlockComponent &&);
    MCAPI void initFromDefinition(class Actor &);
    MCAPI void onCommandBlockUpdate(class Actor &, std::string const &, bool, std::string, int, bool);
    MCAPI void readAdditionalSaveData(class Actor &, class CompoundTag const &, class DataLoadHelper &);

};