// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "llapi/Global.h"
#include "Packet.hpp"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class MobArmorEquipmentPacket : public Packet {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_MOBARMOREQUIPMENTPACKET
public:
    class MobArmorEquipmentPacket& operator=(class MobArmorEquipmentPacket const &) = delete;
    MobArmorEquipmentPacket(class MobArmorEquipmentPacket const &) = delete;
    MobArmorEquipmentPacket() = delete;
#endif

public:
    /*0*/ virtual ~MobArmorEquipmentPacket();
    /*1*/ virtual enum MinecraftPacketIds getId() const;
    /*2*/ virtual std::string getName() const;
    /*3*/ virtual void write(class BinaryStream &) const;
    /*4*/ virtual enum StreamReadResult read(class ReadOnlyBinaryStream &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_MOBARMOREQUIPMENTPACKET
#endif
    MCAPI MobArmorEquipmentPacket(class Mob const &);

//private:
    MCAPI void get(class ItemStack &, class ItemStack const &);

private:

};