// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA namespace MobPredicates { #define AFTER_EXTRA #undef AFTER_EXTRA MCAPI bool _mobHasFamilies(struct ActorTargetFilter const &, class Actor &); MCAPI bool _mobHoldingItem(struct ActorTargetFilter const &, class Actor &); MCAPI bool _mobWearingArmor(struct ActorTargetFilter const &, class Actor &); };