// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #include "RandomizableBlockActorContainerBase.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class RandomizableBlockActorFillingContainer : public RandomizableBlockActorContainerBase { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_RANDOMIZABLEBLOCKACTORFILLINGCONTAINER public: class RandomizableBlockActorFillingContainer& operator=(class RandomizableBlockActorFillingContainer const &) = delete; RandomizableBlockActorFillingContainer(class RandomizableBlockActorFillingContainer const &) = delete; RandomizableBlockActorFillingContainer() = delete; #endif public: /*0*/ virtual ~RandomizableBlockActorFillingContainer(); /*13*/ virtual void __unk_vfn_13(); /*17*/ virtual void __unk_vfn_17(); /*29*/ virtual void __unk_vfn_29(); /*30*/ virtual void __unk_vfn_30(); /*32*/ virtual void __unk_vfn_32(); /*33*/ virtual void __unk_vfn_33(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_RANDOMIZABLEBLOCKACTORFILLINGCONTAINER MCVAPI void dropContents(class BlockSource &, class Vec3 const &, bool); #endif };