// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #include "Command.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class SetMaxPlayersCommand : public Command { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_SETMAXPLAYERSCOMMAND public: class SetMaxPlayersCommand& operator=(class SetMaxPlayersCommand const &) = delete; SetMaxPlayersCommand(class SetMaxPlayersCommand const &) = delete; SetMaxPlayersCommand() = delete; #endif public: /*0*/ virtual ~SetMaxPlayersCommand(); /*1*/ virtual void execute(class CommandOrigin const &, class CommandOutput &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_SETMAXPLAYERSCOMMAND #endif MCAPI static void setup(class CommandRegistry &); };