// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #include "Player.hpp" #include "Packet.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class MovePlayerPacket : public Packet { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_MOVEPLAYERPACKET public: class MovePlayerPacket& operator=(class MovePlayerPacket const &) = delete; MovePlayerPacket(class MovePlayerPacket const &) = delete; MovePlayerPacket() = delete; #endif public: /*0*/ virtual ~MovePlayerPacket(); /*1*/ virtual enum MinecraftPacketIds getId() const; /*2*/ virtual std::string getName() const; /*3*/ virtual void write(class BinaryStream &) const; /*4*/ virtual enum StreamReadResult read(class ReadOnlyBinaryStream &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_MOVEPLAYERPACKET #endif MCAPI MovePlayerPacket(class Player &, class Vec3 const &); MCAPI MovePlayerPacket(class Player &, enum Player::PositionMode, int, int); };