// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class LevelChunkBuilderData {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_LEVELCHUNKBUILDERDATA
public:
    class LevelChunkBuilderData& operator=(class LevelChunkBuilderData const &) = delete;
    LevelChunkBuilderData(class LevelChunkBuilderData const &) = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_LEVELCHUNKBUILDERDATA
#endif
    MCAPI LevelChunkBuilderData();

};